AnimaL | 
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Classes | |
| class | MainScene | 
| This class manages with the data structures, i.e.  More... | |
| class | Morphings | 
| A key frame data structure for the key frame engine.  More... | |
Typedefs | |
| typedef std::list< animal::Engine * > | AnimalEngines | 
| A list of animal engines.   | |
| typedef std::list< GL::X3DNode * > | GLNodeList | 
| A list of X3D::GL::X3DNode to update before rendering the glscene.   | |
| typedef std::map< X3D::X3DNode *, GLNodeList >  | GLUpdates | 
| typedef SFFloat | Key | 
| A key.   | |
| typedef MFVec3f | Values | 
| Values for one key.   | |
| typedef MFFloat | Keys | 
| A multiple field of keys (for datas in x3d files).   | |
| typedef MFVec3f | KeyValues | 
| Values for all the keys (for datas in x3d files).   | |
| typedef animal::MorphingEngine< Morphings, X3DTK::SFFloat >  | AMorphingEngine | 
| A key frame engine.   | |
| typedef animal::MassSpringEngine< X3DTK::MFFloat, X3DTK::MFVec3f, X3DTK::MFFloat, X3DTK::MFInt32, X3DTK::MFVec3f, float >  | AMassSpringEngine | 
| A mass-spring engine.   | |
| typedef std::map< X3D::X3DNode *, std::list< GL::X3DNode * > >  | X3DGLMap | 
| A map which links X3DTK::X3D::X3DNode to their corresponding X3DTK::GL::X3DNode.   | |
      
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 A mass-spring engine. 
 Definition at line 23 of file massSpringNode.h. Referenced by X3DTK::Qt::MassSpringEngineQt::MassSpringEngineQt().  | 
  
      
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 A key frame engine. 
 Definition at line 35 of file morphingNode.h. Referenced by X3DTK::Qt::MorphingEngineQt::MorphingEngineQt().  | 
  
      
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 A list of animal engines. 
 Definition at line 48 of file mainScene.h.  | 
  
      
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 A list of X3D::GL::X3DNode to update before rendering the glscene. 
 Definition at line 51 of file mainScene.h.  | 
  
      
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 Definition at line 53 of file mainScene.h.  | 
  
      
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 A key. 
 Definition at line 15 of file morphingNode.h.  | 
  
      
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 A multiple field of keys (for datas in x3d files). 
 Definition at line 29 of file morphingNode.h. Referenced by X3DTK::X3D::MorphingNode::close(), X3DTK::X3D::MorphingNode::getKeys(), and X3DTK::X3D::MorphingNode::setKeys().  | 
  
      
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 Values for all the keys (for datas in x3d files). 
 Definition at line 32 of file morphingNode.h. Referenced by X3DTK::X3D::MorphingNode::close(), X3DTK::X3D::MorphingNode::getKeyValues(), and X3DTK::X3D::MorphingNode::setKeyValues().  | 
  
      
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 Values for one key. 
 Definition at line 18 of file morphingNode.h.  | 
  
      
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 A map which links X3DTK::X3D::X3DNode to their corresponding X3DTK::GL::X3DNode. 
 Definition at line 15 of file x3dGLMapStateVariables.h. Referenced by X3DTK::GL::X3DGLMapBuilder::build(), X3DTK::GL::X3DGLMapStateVariables::getX3dGLMap(), and X3DTK::GL::X3DGLMapGlobalVariables::getX3dGLMap().  | 
  
 
1.3.6