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#include <frameNode.h>
Inheritance diagram for X3DTK::X3D::FrameNode:

This x3d node has to have only one X3DTK::X3D::Transform parent and to have no child in the X3DTK::MainScene::x3dscene. This class implements the animal::Engine::draw() and animal::Engine::getBoundingBox(). Inherit from this class if you want to move the asssociated X3DTK::X3D::Transform. Thus implement animal::Engine::move() and animal::Engine::init()
Definition at line 28 of file frameNode.h.
Public Member Functions | |
| FrameNode () | |
| Constructor.   | |
| ~FrameNode () | |
| Destructor.   | |
| void | updateFrame () | 
| Update the qglviewer::frame parent from the parent.   | |
| void | updateTransform () | 
| Update the X3DTK::X3D::Transform parent from the qglviewer::frame parent.   | |
| void | updateFrameNode () | 
| Update the X3DTK::X3D::FrameNode from its attributes changed by X3DTK::Qt::X3DTransformQt.   | |
| void | declareOutputs (X3D_X3DNodeList &list) | 
Virtual methods from animal::Engine  | |
| virtual void | init () | 
| Init the engine when loading the x3d graph.   | |
| virtual void | draw () | 
| Draw the object.   | |
| virtual void | updateBoundingBox () | 
| Update the bounding box of the object.   | |
Public Attributes | |
| SFVec3f | translation | 
| SFRotation | rotation | 
| SFVec3f | scale | 
| SFRotation | scaleOrientation | 
| SFVec3f | center | 
| float | swollen | 
| Swollen the FrameNode::size.   | |
Protected Member Functions | |
| virtual void | getBoundingBox (float &minX, float &minY, float &minZ, float &maxX, float &maxY, float &maxZ) | 
| Compute the bounding box of the object.   | |
Protected Attributes | |
| Transform * | x3dTransformNode | 
| The associated X3DTK::X3D::Transform.   | |
Private Member Functions | |
| void | drawCone (float radius, float height, int nbSub) | 
| void | drawCylinder (float radius, float length, int nbSub) | 
Private Attributes | |
| float | size | 
| Fit the drawing bounding box and the axis of this FrameNode to all the bounded chilren of FrameNode::x3dTransform, save this FrameNode.   | |
      
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 Constructor. 
 Definition at line 11 of file frameNode.cpp.  | 
  
      
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 Destructor. 
 Definition at line 24 of file frameNode.cpp.  | 
  
      
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 Reimplemented from X3DTK::X3D::EngineNode. Definition at line 344 of file frameNode.cpp. References X3DTK::X3D::X3D_X3DNodeList, and x3dTransformNode.  | 
  
      
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 Draw the object. 
 Reimplemented from animal::Engine. Definition at line 54 of file frameNode.cpp.  | 
  
      
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 Definition at line 272 of file frameNode.cpp.  | 
  
      
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 Definition at line 310 of file frameNode.cpp.  | 
  
      
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 Compute the bounding box of the object. 
 Reimplemented from animal::Engine. Definition at line 164 of file frameNode.cpp. References swollen, and x3dTransformNode. Referenced by updateBoundingBox().  | 
  
      
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 Init the engine when loading the x3d graph. 
 Reimplemented from animal::Engine. Definition at line 29 of file frameNode.cpp. References center, animal::Engine::init(), rotation, scale, scaleOrientation, translation, updateFrame(), and x3dTransformNode.  | 
  
      
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 Update the bounding box of the object. 
 Implements X3DTK::X3D::EngineNode. Definition at line 155 of file frameNode.cpp. References getBoundingBox().  | 
  
      
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 Update the qglviewer::frame parent from the parent. 
 Definition at line 231 of file frameNode.cpp. References x3dTransformNode. Referenced by init(), and updateFrameNode().  | 
  
      
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 Update the X3DTK::X3D::FrameNode from its attributes changed by X3DTK::Qt::X3DTransformQt. 
 Definition at line 259 of file frameNode.cpp. References center, rotation, scale, scaleOrientation, translation, updateFrame(), and x3dTransformNode. Referenced by X3DTK::Qt::X3DTransformQt::update().  | 
  
      
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 Update the X3DTK::X3D::Transform parent from the qglviewer::frame parent. 
 Definition at line 244 of file frameNode.cpp. References x3dTransformNode.  | 
  
      
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 Definition at line 90 of file frameNode.h. Referenced by X3DTK::Qt::createTransformQWidget(), init(), and updateFrameNode().  | 
  
      
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 Definition at line 87 of file frameNode.h. Referenced by X3DTK::Qt::createTransformQWidget(), init(), and updateFrameNode().  | 
  
      
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 Definition at line 88 of file frameNode.h. Referenced by X3DTK::Qt::createTransformQWidget(), init(), and updateFrameNode().  | 
  
      
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 Definition at line 89 of file frameNode.h. Referenced by X3DTK::Qt::createTransformQWidget(), init(), and updateFrameNode().  | 
  
      
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 Fit the drawing bounding box and the axis of this FrameNode to all the bounded chilren of FrameNode::x3dTransform, save this FrameNode. 
 Definition at line 102 of file frameNode.h.  | 
  
      
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 Swollen the FrameNode::size. 
 Definition at line 92 of file frameNode.h. Referenced by X3DTK::Qt::createFrameQWidget(), and getBoundingBox().  | 
  
      
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 Definition at line 86 of file frameNode.h. Referenced by X3DTK::Qt::createTransformQWidget(), init(), and updateFrameNode().  | 
  
      
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 The associated X3DTK::X3D::Transform. 
 Definition at line 96 of file frameNode.h. Referenced by declareOutputs(), getBoundingBox(), init(), updateFrame(), updateFrameNode(), and updateTransform().  | 
  
 
1.3.6