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#include <glEngineNode.h>
Inheritance diagram for X3DTK::GL::GLEngineNode:

Definition at line 18 of file glEngineNode.h.
Public Member Functions | |
| GLEngineNode () | |
| Constructor.   | |
| virtual | ~GLEngineNode () | 
| Destructor.   | |
| virtual void | draw () const | 
| Renders the node in an openGL context.   | |
| virtual void | update () | 
| Update the GL node from the X3D node.   | |
| void | setX4DNode (X3DTK::X3D::X4DNode *n) | 
Protected Attributes | |
| X3DTK::X3D::X4DNode * | e_x4dNode | 
      
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 Constructor. 
 Definition at line 15 of file glEngineNode.cpp.  | 
  
      
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 Destructor. 
 Definition at line 20 of file glEngineNode.cpp.  | 
  
      
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 Renders the node in an openGL context. 
 Reimplemented in X3DTK::GL::GLEngineLeafNode. Definition at line 28 of file glEngineNode.cpp. References X3DTK::X3D::X4DNode::draw(), and X3DTK::X3D::X4DNode::m_draw. Referenced by X3DTK::GL::MyRendererCoreVisitor::enterX3DNode().  | 
  
      
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 Reimplemented in X3DTK::GL::GLEngineLeafNode. Definition at line 24 of file glEngineNode.cpp. Referenced by X3DTK::X3D::GLBuilderEngineNodeVisitor::enterX4DNode().  | 
  
      
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 Update the GL node from the X3D node. 
 Reimplemented in X3DTK::GL::GLEngineLeafNode. Definition at line 29 of file glEngineNode.h.  | 
  
      
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 Reimplemented in X3DTK::GL::GLEngineLeafNode. Definition at line 35 of file glEngineNode.h.  | 
  
 
1.3.6