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#include <qtimer.h>
#include <qscrollview.h>
#include <X3DTK/kernel.h>
#include <animal/X3DTK/mainScene.h>
#include <animal/X3DTK/Qt/X3DTreeGUI/X3DTreeQt.h>
#include <animal/X3DTK/Qt/viewer/viewer.h>
#include <animal/picking.h>
#include "MainControllerDesigner.h"
Go to the source code of this file.
Classes | |
| class | MainController | 
| This class is an interface in order to manage with the interaction between objects (for example, mouse event) and to maintain the coherence among the datas (for example, X3DTK::X3D::X3DNode and their respective QWidget...).  More... | |
Typedefs | |
| typedef std::map< X3DTK::X3DAbstractNode *, QWidget * >  | X3DQtMap | 
| A map between X3DTK::X3D::X3DNode and their respective QWidget.   | |
      
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 A map between X3DTK::X3D::X3DNode and their respective QWidget. 
 Definition at line 21 of file MainController.h. Referenced by MainController::getX3DQtMap().  | 
  
 
1.3.6